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InstrObject.h
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1994-05-28
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/* InstrObject.h */
#ifndef Included_InstrObject_h
#define Included_InstrObject_h
/* InstrObject module depends on */
/* MiscInfo.h */
/* Audit */
/* Debug */
/* Definitions */
/* BinaryCodedDecimal */
/* InstrWindow */
/* InstrList */
/* Memory */
/* DataMunging */
/* BuildInstrument */
/* InstrumentStructure */
/* DataMunging */
/* Numbers */
/* Alert */
/* MainWindowStuff */
/* BufferedFileInput */
/* BufferedFileOutput */
#include "BinaryCodedDecimal.h"
#include "MainWindowStuff.h"
struct InstrObjectRec;
typedef struct InstrObjectRec InstrObjectRec;
/* forward declarations */
struct CodeCenterRec;
struct MainWindowRec;
struct InstrListRec;
struct InstrumentRec;
/* create a new empty instrument object */
InstrObjectRec* NewInstrObject(struct CodeCenterRec* CodeCenter,
struct MainWindowRec* MainWindow, struct InstrListRec* InstrList);
/* dispose of instrument object and all the crud it contains */
void DisposeInstrObject(InstrObjectRec* InstrObj);
/* find out if the object has been changed */
MyBoolean HasInstrObjectBeenModified(InstrObjectRec* InstrObj);
/* indicate that object has been modified */
void InstrObjHasBeenModified(InstrObjectRec* InstrObj);
/* unbuild the instrument */
void UnbuildInstrObject(InstrObjectRec* InstrObj);
/* build the instrument. returns True if successful */
MyBoolean BuildInstrObject(InstrObjectRec* InstrObj);
/* make instrument up to date */
MyBoolean MakeInstrObjectUpToDate(InstrObjectRec* InstrObj);
/* find out if the instrument object is up to date */
MyBoolean IsIntrumentObjectUpToDate(InstrObjectRec* InstrObj);
/* get the definition of the instrument */
struct InstrumentRec* GetInstrObjectRawData(InstrObjectRec* InstrObj);
/* get a copy of the instrument's name */
char* InstrObjectGetNameCopy(InstrObjectRec* InstrObj);
/* install a new name. the object becomes the owner of the name */
void InstrObjectPutName(InstrObjectRec* InstrObj, char* Name);
/* get the text definition of the object */
char* InstrObjectGetDefinitionCopy(InstrObjectRec* InstrObj);
/* put a new definition of the instrument. it becomes owner of the block */
void InstrObjectPutDefinition(InstrObjectRec* InstrObj, char* NewDef);
/* display the editor window for this object or bring it to the top */
MyBoolean InstrObjectOpenWindow(InstrObjectRec* InstrObj);
/* notify the object that the window has disappeared. The object does not */
/* perform any actions */
void InstrObjectWindowCloseNotify(InstrObjectRec* InstrObj,
short NewX, short NewY, short NewWidth, short NewHeight);
/* the document's name changed, so we need to update the window */
void InstrObjectGlobalNameChange(InstrObjectRec* InstrObj,
char* NewFilename);
/* create a new object from data in the file. */
FileLoadingErrors InstrObjectNewFromFile(InstrObjectRec** ObjectOut,
struct BufferedInputRec* Input, struct CodeCenterRec* CodeCenter,
struct MainWindowRec* MainWindow, struct InstrListRec* InstrList);
/* write the data in the object to the file. */
FileLoadingErrors InstrObjectWriteDataOut(InstrObjectRec* InstrObj,
struct BufferedOutputRec* Output);
/* mark the instrument object as saved */
void InstrObjectMarkAsSaved(InstrObjectRec* InstrObj);
#endif